- Asset type
- weapon
- Wireframe / topology image URL
- View
- Roblox Studio preview URL
- View
- Triangle count (tris)
- 1840
- Poly count (if different from tris)
- 960
- Topology explanation
- Quad-dominant with edge loops following the blade bevel; minimal n-gons, no shading errors on bake.
- Texture resolution
- 1024×1024
- Texture management explanation
- Single trim-sheet atlas shared across the weapon line to keep draw calls down.
- Material count
- 1
- Rigged?
- No
- Optimized for Roblox?
- Yes
- Optimization notes
- Sub-2k tris, one material, MeshPart-ready.
- Base mesh / kit / purchased asset used?
- Modeled from scratch — no kits or purchased base mesh.